Developed by David Zaagsma -The Material Texture Loader is a 3ds Max script, designed to quickly load in textures, create a material and apply that to your scene. It works both with PBR, Specular and Metalic workflows, but it can be used for any type of texture that needs to be loaded as part of a material. More here:
Support #VRay, #Corona, #Redshift, #Arnold, #FStorm and Standard materials. More plugin please visit:
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