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Jay Plays Tiger Electronic Handheld Games - 'Oh the Humanity!' - Retro Gaming Special Series

Jay Plays Tiger Electronic Handheld Games - 'Oh the Humanity!' - Retro Gaming Special Series Hey Tiger, wake up...

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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Normally I'm working my way through the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE in my Let's Play 1001 Games series. But today I'm doing something totally different. In this special I will be trying out Tiger Electronic handheld video games. From Double Dragon to Space Harrier, Space Jam to Hook, Vindicators to Karnov, we're going to take a look at the best and the craziest games we can find. So if you're a fan of 90s gaming sit back, relax, and let's play!

Tiger Electronics
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Tiger Electronics (also known as Tiger and Tiger Toys) was an American toy manufacturer best known for its handheld LCD games, the Furby, Giga Pets, and the 2-XL robot[1] product, and audio games such as Brain Warp. When Tiger was an independent company, Tiger Electronics Inc., its headquarters was in Vernon Hills, Illinois.

Randy, Gerald, and Arnold Rissman founded the company in 1978. It started with low-tech items like phonographs, then began developing handheld electronic games and educational toys. Prominent among these was the 2-XL Robot in 1992, and K28, Tiger's Talking Learning Computer (1984) which was sold worldwide by K-Mart and other chain stores. Tiger also achieved success with many simple handheld electronics games like Electronic Bowling and titles based on licenses, such as RoboCop, Terminator, and Spider-Man. An early 1990s hit was the variable-speed portable cassette/microphone combo Talkboy (first seen in the 1992 movie Home Alone 2: Lost in New York), followed by Brain Warp and Brain Shift. It also licensed the Lazer Tag brand from its inventors, Shoot the Moon Products, which was born from the remnants of the Worlds of Wonder company. The company's cash cow through much of the 1990s was their line of licensed handheld LCD games.

In the fall of 1994, Tiger introduced a specialized line of their handheld LCD games, called Tiger Barcodzz. These were barcode games which would read any barcode and use it to generate stats for the player character. The line was a major success in Japan, where there were even reality shows based around gamers competing to find the best barcodes to defeat other players.[6] Tiger produced a version of Lights Out around 1995. In 1997 it produced a quaint fishing game called Fishing Championship, in the shape of a reduced fishing rod. Another 1990s creation was Skip-It.

iger is most well known for their low-end handheld gaming systems with LCD screens. Each unit contains a fixed image printed onto the handheld that can be seen through the screen. Static images then light up individually in front of the background that represent characters and objects, similar to numbers on a digital clock. In addition to putting out some of its own games, Tiger was able to secure licenses from many of the day's top selling companies to sell their own versions of games such as Street Fighter II, Sonic 3D Blast, and Castlevania II: Simon's Quest. Later, Tiger introduced what they called "wrist games". These combined a digital watch with a scaled-down version of a Tiger handheld game.

In 1995, Tiger introduced Super Data Blasters, a line of sports-themed handhelds. Each featured the contemporary statistics for players in a specific sport, the ability to record new sports statistics, a built-in electronic game for the sport, and typical electronic organizer features such as an address book and calculator.[11]

In 1998, Tiger Electronics released 99X Games, a series of handhelds fitted with a dot-matrix screen, allowing a wide variety of backgrounds and different gameplay for a single game. Although running a software program stored in ROM, those systems were dedicated consoles, similarly to the plug-and-play TV games of the 2000s decade. Two systems running the same game could be linked with the included cable to allow two players to challenge each other.

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